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Duration : 576 HRS

Brilliko Program In Advance Game Designing

Up-skill yourself and create interactive games for gamers across the globe to explore and enjoy. BAPGD is a career course that provides end-to-end training in creating, augmented & virtual reality & game-level design for interactive media.

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Advance Game Designing Course in Ludhiana
Game Designing Course in Ludhiana
Leading Institute of Ludhiana

Career Options

Modeling/Texturing Artist
Lighting Artist
Rigging Artist
Interactive Product Demo Artist
3D Visualizer
Render Wranglers
3D Modeling Artist
3D VR Developer
AR Unity Developer

Module 1 - 2D Game Art, Animation & Audio - 144 Hrs

Adobe Photoshop
  • Game Character and Background Concept Art
  • UI/UX Design (Menus, Icons, HUDs)
  • Matte Painting & Texture Creation for 2D Assets
  • Sprite Sheets and Asset Exports for Game Engines
Adobe Animate
  • Frame-by-Frame and Tween Animation for Games
  • Character Rigging and 2D Movement
  • Creating Cutscenes and Interactive Elements
  • Exporting 2D Animations to Unity/Unreal
Adobe Premiere Pro
  • Game Trailer and Teaser Editing
  • Adding Titles, Effects, and Transitions
  • Editing In-Game Cinematic Sequences
Adobe Audition
  • Voice-Over Cleaning and Enhancement
  • Sound Effects Editing and Mixing
  • Background Music Layering for Gameplay

Module 2 - 3D Modeling, Sculpting & Texturing - 144 Hrs

Autodesk 3ds Max
  • Low Poly and High Poly Modeling for Games
  • Prop, Weapon, and Character Modeling
  • UV Unwrapping and Layout for Textures
Autodesk Mudbox
  • Organic Sculpting for Characters and Creatures
  • Detail Refinement and Normal Map Generation
  • Texture Painting and Mesh Detailing
Substance Painter
  • PBR Texturing Workflow for Games
  • Creating Albedo, Roughness, Normal, and Metallic Maps
  • Realistic Material Painting and Detailing
Autodesk Mudbox
  • High-Resolution Sculpting for Characters and Monsters
  • Creating Stylized and Realistic Models
  • Retopology and Export to Game Engines

Module 3 - Game Environment & Architecture Visualization - 144 Hrs

SketchUp
  • Game Level Pre-Visualization and Blockouts
  • Architectural Layout for Interior/Exterior Levels
  • Asset Planning and Export to Engines
Lumion
  • Environment Rendering for Pre-Visuals
  • Lighting, Camera Paths & Cinematic Shots
  • Landscape and Mood Setting for Cutscenes
Autodesk Maya
  • Advanced Environment Modeling and Animation
  • Setting Up Cutscene Animations
  • Scene Lighting and Camera Animations for Gameplay

Module 4 - Game Engine Integration & Development - 144 Hrs

Unity
  • Importing 2D/3D Assets
  • Scene Creation and Interaction Setup
  • Physics, Animation Controllers & Basic Scripting (C#)
  • UI Integration and Level Building
Unreal Engine
  • Importing Assets & Materials
  • Lighting, Shaders, and Particle Effects
  • Blueprint-Based Visual Scripting for Gameplay
  • Creating Cinematic Sequences and Game Builds
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